One of my favourite consumption concepts are the ideas of two cakes.
Sure, we have Dragon Age, we have the Witcher, Skyrim and so many other amazing games that take a fantasy setting and make it their own. And then we have smaller scale (or on the scale of dev teams) games that keep doing that. So we get not just one cake, but two - and we also get to eat them!
I kind of want to make it my goal this year to explore more of small scale games. How often do these games that fall under the radar actually present an incredibly solid story? So often. One of my favourite examples is Dreamfall. This game seems to be entirely unknown on social media where I'm present, people make big eyes because they've never heard of it (and the first game of the trilogy dates back to 90s). Yet, this is one of the most compelling, interesting, well done stories I've ever experienced. The games are beautiful beyond measure - but who's heard of them? Where's fandom, where are fandom creations? It's like the Void.
So anyway, let's eat that cake?
Sure, we have Dragon Age, we have the Witcher, Skyrim and so many other amazing games that take a fantasy setting and make it their own. And then we have smaller scale (or on the scale of dev teams) games that keep doing that. So we get not just one cake, but two - and we also get to eat them!
I kind of want to make it my goal this year to explore more of small scale games. How often do these games that fall under the radar actually present an incredibly solid story? So often. One of my favourite examples is Dreamfall. This game seems to be entirely unknown on social media where I'm present, people make big eyes because they've never heard of it (and the first game of the trilogy dates back to 90s). Yet, this is one of the most compelling, interesting, well done stories I've ever experienced. The games are beautiful beyond measure - but who's heard of them? Where's fandom, where are fandom creations? It's like the Void.
So anyway, let's eat that cake?